Hello! Christmas event made its way between employees’ patches. Back to improve those employees again!
Changelog:
- Implemented a small winter event which will be active at least until next week. In order to activate it players will need to purchase and place at least one Christmas Gift as decoration and wait until approximately the end of the day for it to start. Have a broom in hand and watch for something unusual roaming your store.
- Each time that the event is done players will collect Star Tokens, these will serve to purchase certain items in the future probably starting with some winter brooms skins in New Year for next patch.
- Added both Christmas music in intro and ingame.
- Added two more Christmas props: a snowman and a giant candy cane.
- Added five more materials to the paintables tablet: snow plus four different types of ice.
- Implemented a switch to optionally turn off the snow effect for a minimal performance gain in some cases.
- Tasks in Employee’s Assignment are now color coded for better visual recognition.
- Added a new silly experimental hat.
- Implemented three new buttons on top of the Employee’s Assignment tab:
* First one assigns a particular task to all employees at once.
* Second one allows to save the current task priorities of all current employees in five different slots.
* Third one allows to load these priorities.
- Fixed an issue in which the new recycling boxes button would appear but the perk was not acquired yet.
- Employee’s happiness should now sync correctly to non-hosts players.
- Ordered boxes with products will now try to spawn in a more retrained way in order to avoid physics to push them underground in some rare cases (could happen if a really big amount are ordered at the same time).
- The issue in which employee’s names were occluded by hats should be fixed.
- Doubled the number of products produce trays bring in boxes.
Winter Event
Update notes via Steam Community
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