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Update notes via Steam Community

IXE Version 39.

Introducing Game Modes!
With FreeBuild you can play with unlimited unit building for extra domination of the creeper. Or, if you want the creeper to fight back even harder, enable Slammer mode.

Also, the check out the new Sand Info pane. It provides more info about the sand you are pointing at.



Full change list
- Added FreeBuild and Slammer modes!
- Added Sand Info pane!
- Added confirmation dialogs to restart and exit from mission game menu.
- Prevent mouse wheel from zooming the star system view when pointing at a mission launch pane.
- Prevent click through to star when clicking on the mission launch panel.
- Updated Tangent7 mission to have normal shield LOS settings.
- Make sure to not show the play log at end of mission until any final conversation dialog is complete.
- Make a units control ui row draggable (left/right) if the controls are too wide to fit visually on one row.
- Fixed issue with CBomb armed state not appearing after a save/load.
- Fixed issue preventing Particulate from not appearing in full map screenshots taken with Shift-F11.
- Added AllManager to tangent scene. This fixes a problem with UI scaling in Tangent menu.
- Removed debug.Log from GetCreeperInArea.
- Fixed crash when moving a ship that spawns move particles off the edge of the map.
- Fixed issue with collect packets reverting to pathing that ignores creeper after a save/load.
- Fixed issue with activated ixe core not staying hilighted after a save/load.
- Made version string not raycast and overlap exit game button.
- Trim the plan name in pickup controller to handle accidental leading and trailing spaces
- Prevent exception when manual mode is turned on for cannon controller.
- When deleting a map in the editor list, show the name of the map correctly on the confirmation dialog.
- When uploading a map, allow tag list to be clicked to add the tag to the map.
Windows 64-bit Depot 2257011
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