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Update notes via Steam Community
Hello everyone!

We've addressed the issue regarding income levels, which were completely off and dragged the initial pacing of the game longer than expected. The income formula has been revised, resulting in a massive increase for all cats, especially the rarest one. With this change, selling cats won't feel like the only way to make progress steadily.
Additionally, we adjusted Exp requirements for the cats in the first Roll, making the game more engaging early on.

v1.13 Changelog

  • General income rebalance for all breeds.
  • Experience rebalance for the "Moderately Sleepy" Roll.
  • Hovering on your money label will now show your total daily and hourly income.
  • New cat names have been added from the suggestions survey. Thank you!


Thank you for your continuous feedback and helpful suggestions!

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