Gameplay
The Game now has Three Distinct Modes that can be chosen when starting a new civilization:- Three Against the Odds (the original game where enemies spawn throughout day and night with some rest periods)
- Total standard monsters which used to begin at 2 now starts at 1 in this mode and increases slightly less as you level up
- Total standard monsters which used to begin at 2 now starts at 1 in this mode and increases slightly less as you level up
- Three Against the Night - Standard Enemies only spawn at night although they can survive into the day if not killed.
- Total standard monsters starts at 2 in this mode and increases slightly more as you level up
- Total standard monsters starts at 2 in this mode and increases slightly more as you level up
- Gone Fishing - A Sandbox mode where no standard enemies spawn. There is no campaign associated with this mode.
You may now sell/cancel construction sites to regain the wood/stone that they cost
User Interface
- The new game modes now display in your civilization
- Campaigns also display in your civilization when starting
- Some minor changes to how buttons appear in the game
Changed files in this update