Highlights:
- The room code should now stay the same when returning from match to lobby
- Changes to reconnects:
- You can now rejoin an ongoing match via room code if the game crashed
- You can now rejoin an ongoing match via room code if you went back to main menu
- The host can now extend the wait timer
⚠️ If the timer expires, or the host player cancels waiting, the reconnect attempt will still be blocked, and the player will be removed from the ongoing match permanently! ⚠️
Fixes & changes:
- [Lobby] Fixed chat scrolling sensitivity
- [Lobby] Now the host’s lobby setting page will not be refreshed by others’ actions in the lobby
- [Lobby] Fixed a rare crash when syncing a drawing to players that left
- We don’t disable the mute button on players that disconnected during a match anymore
- [Whisper] Fix a bug where in rare cases after a reconnect, an old guess was automatically re-submitted in a later round
- [Whisper] Fix a bug where a full image could be sent twice when the drawing phase ended, which lead to unnecessary network burden
- [Whisper] Avoid sending very large images in full when drawing phase ended, and rely on only syncing all lines while they are drawn
- [Whisper] Fixed an issue that the presentation intro could have different orders for different player (so sometimes they did not show the correct intro for the following presentation)
- [Whisper] Fix a stuck case when a word match vote was lost due to a disconnect during a later presentation
Changed files in this update