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Patch 2.0.3c

--Blitz--
  • Fixed a bug where Goblin Enforcer's Challenge wouldn't be 'answered' when Goblin Enforcer had been
    healed on player turn (like from enemies heal others on death perk)
  • BFF Bracelet gold cost increased.
  • Fixed the Hero Mastery achievements earned through Blitz Mode to show up immediately instead of when
    next visiting Mission Select.
  • Fixed a bug when post Blitz Victory you'd exit to menu without starting up Endless mode and the save file
    could still try to show a minimap.
  • Changed wording on Load Menu from 'Unclaimed Reward' to 'Unclaimed Choice' (since sometimes it could be a negative choice you haven't claimed yet.
  • Added a new package unlocked on beating Havoc 13.
  • Changed some things with Static Armor Havoc perk: can no longer be refreshed when damage cap is reached.
  • Static Armor Havoc perk will now have orange font when damage is capped.


--Base Game--
  • Buffed Swordman passive to require no allies within 2 range so that he can still utilize the Bond
    System from the base game, as well as have it be more useful in general.
  • WW Brigand will now longer retain particles when killed through dodge (like from Arcane damage, or
    from special turn start damage like Grim Visage, Divine Piroutte, or Sand Storm)
  • Monk END GAME accessory will now reduce the AP cost of Divine Palm in addition to lowering cooldown.
  • SFX added to guardian skill Sanctuary.
  • Goblin Shinobi ninja star will no longer float around after hitting target in fast forward mode.
Hero Lodge Content Depot 1174031
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