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🚨 Lost Life Origins Progress Report. 🚨

πŸ“ˆ (16.06-13.12.24) πŸ“†

(Steam - v19)
β–ͺ Unreal Engine 5.4.4

πŸ›  Many small bug fixes.
πŸ›  Optimization, stability improvements.
πŸ›  Completely new landscape material. (Better textures and more variations for painting landscape layers, will make in the future easier to add new layers for new biomes)
πŸ›  New foliage. (Better quality and optimization)
πŸ›  New wind system. (All foliage will now react accordingly to the wind, but it takes some performance away)
πŸ›  New weather effects like snow, rain, dust storm, fog thunder and aurora. (All surface will get wet in the rain, snow will gather on top of object and player with monsters will leave footprints on the snowy landscape, puddles will react if someone will step in them)
πŸ›  Weather effects like snow, raindrops, dust on weapons, characters and monsters.
πŸ›  Better day and night light.
πŸ›  Removed post-process setting. (It was breaking some effects on low settings without giving noticeable performance boost)
πŸ›  Fixed ammo crate bug. (You could pick up ammo without waiting for ammo to spawn)
πŸ›  Fixed Act 2 Hospital room door bug. (Trigger somehow moved to the wrong position, and you could return to the room with the door closing behind you, and you would not be able to get out)
πŸ›  Experimental procedural forests in Act 3. (Will allow creating forests in minutes instead of days)
πŸ›  More locations for testing in Act 3.
πŸ›  Some new better quality and performance buildings for Act 1 and 2.
πŸ›  Heavy use of Instanced level actors for better optimization.
πŸ›  Deleted some unused assets from the project to save some space.

πŸ“‹ Next on the list :
β–ͺ Update project to Unreal Engine 5.5.0
β–ͺ Bug fix, quality improvements...
β–ͺ Act 3.
β–ͺ Multiplayer.
β–ͺ DLSS support.

❗ Now what is considering multiplayer, all my experiments went really well, and I have working prototype of almost all planned systems.
❗ But because of in engine bug (you could connect to friends server only via steam overlay) I will have to start from scratch on newer version of the engine with hope that it will work correctly there... or will be looking for other solutions for servers.
❗ What it means? It means that open test will be delayed for some time.
❗ But while waiting for newer version of the engine, I had more time to prepare other systems in the game for smoother/faster integration/transition for multiplayer mode support.

❗ If there will be no new critical bugs found, then this patch will be last in 2024.


With all that, I wish you a Merry Christmas and happy new Year!
πŸŽ‰ Thank you all for your support! πŸ™‡β€β™‚οΈ
πŸŽ‰ See you all next year! πŸ™‡β€β™‚οΈ
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