Critical Security Update
- Fixed a major security vulnerability where save files were not being encrypted, allowing direct save file manipulation for cheating
- Added automatic migration system that secures existing unencrypted saves upon game launch
Note: Your persistent character data (cosmetics, rank, etc.) will be automatically migrated to the new encrypted format when you start the game. No player action required.
However please be aware that any active runs will likely become corrupted as they cannot be migrated to the new system.
ECD Medical Advisory 147-B
Vaccine Administration Update
Laboratory analysis has identified severe anomalies in subjects receiving multiple treatments. Immediate implementation of new safety measures required.Revised Treatment Parameters:
Vaccination tracking now mandatoryResponse classification:
- Primary treatment: Full decontamination effect
- Second/third administration: Infection suppression only
- Fourth administration: Fatal cellular breakdown
NOTICE: All workforce personnel must exercise extreme caution with vaccine injectors. Multiple administrations will be fatal.
ECD Data-Deck Firmware Update v5.2
System Stability
- Implemented infection progression timer
- Added vaccination dose counter
- Resolved system crash when accessing corrupted or missing deck tape data
- Typography corrections applied to tape display
Tape Categorization System:
- Training Materials
- Music Archives
- Personnel Logs
New Tapes Available
- Two new tracks from T4t0_ await discovery: "Kissin in the Vader" and "Influence"
- Strange signals point to a classified tape hidden within Cheyenne Mountain Complex. The ECD would rather this one stay buried.
"Each time that infection timer appeared on my Data-Deck, it marked more than just time - it marked our descent. The first dose came with hope, the second with doubt, the third with gnawing fear. And that fourth... The ECD didn't just track our doses to save us. They tracked them to see how far that fear would drive us. How deep into darkness hope could lead."
New Cosmetics
- Added patch and pin for discovering the hidden narration sequence
- made in fairyland pin is now a default cosmetic
General Changes
- Removed the useless equipment item (the pager)
- Must now completely fill EXP bar as Overseer before transcending
- Fog Modifier has been disabled in the bunker
- Increased landmine light brightness for better visibility
- Deck Tapes are now audible to other players
- Elevator music replaced with "Kissin in the Vader (Instrumental)" by T4t0_
Bug Fixes
- Fixed rank-up experience needed not saving correctly, which allowed for easy ranking up after leaving a lobby
- Fixed backpack contextual prompt persisting after pickup
- Fixed crosshair toggle defaulting to off
- Fixed bunker blast door valve not syncing between players
- Fixed speedrun timer continuing after reset
- Fixed cycle counter not resetting after reset
- Fixed cosmetics not loading properly on game startup
- Entities will no longer attempt to kick cargo container doors
- Fixed surviving train departure during Ventress/Forsaken death animations
- Fixed player getting stuck in standing position after Ventress down
- Fixed old Pentagon doors not closing correctly
- Fixed rank and name tags from appearing as lowercase
- Fixed Elevator Sounds
- Fixed fairyengine audio kit framework not correctly setting spatial sound distances, causing incorrect audio range behavior
- Fixed distant audio system - supported sounds now actually properly muffle
[ECD COMMAND VERIFICATION: 77214-A]
Changed files in this update