"Bad 2 Bad: Apocalypse" Update - 3
<Content Additions>
- Added information (location details) sales at Bunny Shop (Comrade, Tactical Weapon, EB Core Material, Bigfoot Core Material, Equipment Core Material, EB Remains, Bigfoot Remains, Hard Case Remains, Special Fishing Spot, Citadel Special Fishing Spot)
- Enhanced visual representation and added firearm accessories for weapons equipped by enemy characters.
<Balance Adjustments>
- Increased rewards for APEX supply drops.
- Increased rewards for boss-level monsters.
- Improved rewards from indoor collectible objects.
- Increased rewards from Olympus monsters.
- Storage expansion balance adjusted (Level 6: 140 → 190).
- Increased dismantling results for 5th-generation grenade launchers.
<QOL Updates>
- Added an option to separate shooting and interaction keys (Interaction: F key).
- Changed dismount/interruption key from F to Z.
- Helicopter landing zones now displayed above black fog.
- Added a feature to remove all weapon Remodelling Components at once.
- Improved oversized icons for enemies and collectible objects in indoor maps.
- Bonus values now displayed in resource collection UI for standby personnel.
- Adjusted indoor BGM volume to lower when no monsters are present.
<Bug Fixes>
- Fixed a bug where refrigerators would change position when opened.
- Resolved an issue where certain mission progress on the operation board became impossible.
Changed files in this update