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Update notes via Steam Community

Attention Citizens!


A second patch is now live! This one focuses on changes to structures during enemy attacks and improvements to NPCs.

Patch Notes


Changes
  • Removed the X/Y count from the employee section of the building interior menu to avoid confusion between employed and indoors citizens.
  • Structures are now immune to piercing damage and will not be attacked with muskets or by tuskars.
  • Fortifications (castle walls, arches, etc.) are now immune to all damage and will not be attacked by any NPC.


Balancing
  • Reduced the salary cost for soldiers by half.


Fixes
  • Fixed demolishing and rebuilding a building that has an employed NPC causing an extra commoner to spawn.
  • Fixed the Alehouse not consuming inputs.
  • Fixed the building interior menu not refreshing correctly when its input/output values change.
  • Fixed NPCs rotating weirdly when staggered and stunned.
  • Fixed NPCs not being knocked back correctly when staggered or stunned while they’re attacking.
  • Fixed the work range being displayed for buildings whose employees don't gather resources from the world when selected in map mode.
  • Fixed tree foliage rendering artifacts when viewed in map mode.


Tech Support


If you experience any technical issues, please reach out via the Brimstone Discord or in the Steam discussions. We'll be checking both.

Download Overthrown today and follow these channels for more information:

X(Twitter): https://x.com/brimstonedevs
TikTok: https://www.tiktok.com/@brimstonegames
Bluesky: https://bsky.app/profile/brimstone.bsky.social
Discord: https://discord.com/invite/brimstone


Cheers,
Brimstone and Maximum Entertainment
Windows 64-bit Depot 1133501
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