What's New?
- New Music: 8 new tracks have been added to the game. I carefully selected these tracks to match the chill and peaceful atmosphere of the game.
- New Villager Models: The old villager models, which were my early attempts at learning game development, have been replaced with improved and polished models.
Changes
- Zoning Without Roads: The requirement to zone only next to roads has been removed. You can now zone areas even without road connections, enabling more creative settlement designs.
- Increased Influence Areas: The influence areas of buildings have been expanded: Education buildings: +40%, Fire stations: +25%, Police stations: +30%, Water wells: +50%. This makes the game slightly easier and reduces the need to build these structures too frequently in larger settlements.
- Herbal Medicine Production: The production rate of herbal medicine has been doubled.
Bug Fixes
- A caching system was added to prevent FPS drops when constructing water wells. Additionally, a visual effect has been added to highlight the influence area of water wells more clearly.
Towards the end of this update, a critical issue in the project files almost resulted in losing the project. Thankfully, I had a backup of the previous version. I hope I’ve successfully restored the project to its earlier state without introducing new bugs. If you notice any issues, please report them.
See you in the next update!
Changed files in this update