- Added protection against 'endless battle' if the Tower can't destroy the monster and the monster can't destroy the Tower. After a certain number of hits on the Tower, the monster will start losing 8% of its Max HP with each hit.
- Fixed rounding error in 8th and 9th ascensions.
- A fix for the special game crash in conjunction with the random Tower starting bonus.
- Fixed crash when combining malicious Tower with 100%+ transformation, Stone of Refinement and 'Call to the Gods' skill.
- Commonness: fixed the possible appearance of rare and unusual Towers.
- The Chest Tower now receives the correct bonus when placed to the left of the Royal Tower.
- And other bugfixes.
Version 0.67
Update notes via Steam Community
Version 0.67
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