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Update notes via Steam Community
This is a small update tweaking some numbers so the mine feels more rewarding to use.

Gameplay changes:
  • Increased success rate for minerals (values have been adjusted so the overall income is the same)
  • Item experience for Minerals now increases even if the attempt is unsuccessful.
  • Quests can now only have one non-standard item (such as jobs, mines or production buildings). This only applies to newly created quests.
  • Decreased chance of getting non-standard quest items in quests by 20-40%.
  • Decreased unlock requirements for new zones in the mine.


Bugfixes:
  • Fixed mine content disappearing in split screen.
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