Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
We're very excited to announce that Missiles Away is taking part in Bullet Heaven Fest 2.0, and will have a full release update to go along with the event! Check out all the other great games at the Bullet Heaven Fest 2.0 by clicking here!

Missiles Away will be 40% off from December 4th to December 18th, to celebrate the full release with the festival!




Update Notes


  • All the planned Steam achievements added!
  • A bug that caused missiles to prematurely explode before hitting their target has been fixed.
  • Laser towers no longer have a slim chance to one shot the player instantly upon spawning.
  • Dying during an upgrade sequence while a nuke is going off no longer soft-locks the game.
  • Shader compilation now primarily happens when loading the main menu instead of in-game. The effects of this change may depend on your device, but generally, the game will take slightly longer to boot up but will have significantly fewer stutters mid-game.
  • Localization updated to include some previously untranslated UI elements.
  • Some minor UI bugs fixed.


Thank you for your continued support!

Windows Depot 2361451
  • Loading history…
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link