Missiles Away will be 40% off from December 4th to December 18th, to celebrate the full release with the festival!
Update Notes
- All the planned Steam achievements added!
- A bug that caused missiles to prematurely explode before hitting their target has been fixed.
- Laser towers no longer have a slim chance to one shot the player instantly upon spawning.
- Dying during an upgrade sequence while a nuke is going off no longer soft-locks the game.
- Shader compilation now primarily happens when loading the main menu instead of in-game. The effects of this change may depend on your device, but generally, the game will take slightly longer to boot up but will have significantly fewer stutters mid-game.
- Localization updated to include some previously untranslated UI elements.
- Some minor UI bugs fixed.
Thank you for your continued support!

Changed files in this update