Below is a summary of the changes that you will find in this release
Major Features
- Story - Our hero's story has been fleshed out and the driving force behind their actions is made more clear
- Cutscenes - This release ntroduces two sets of cutscenes as a prequel to our hero's adventure - and as an explanation of the impact their adventure has had on the islands
- Missions - The removal of the blighted island concept, and it's replacement with 7 new missions - each offering different challenges, some spread over multiple maps.
- Blood Brothers - Completing missions gives you access to Blood Brothers, which can be assigned to gather resources or help with crafting
- Companion - The ability to set a Blood Brother as a companion, who will offer you support in combat
- Tribehome & Services - Completing missions builds up the Tribehome. This can offer certain services such as item repair or training at higher levels.
Minor Features
- New Goblins - The introduction of new specialised goblin types to hinder the player at higher levels
- New Bosses & Special Enemies - The introduction of new bosses and special enemies for certain missions
- Enemy Crits - Some higher level enemies can land critical hits, which will cause a debuff on the player for a while
- New Achievements - New achievements have been added (including 1 hidden one) to reward the player for succeeding in their quests
- Conversations - Some friendly villagers can be talked to for information about the world, or the missions ahead
- Graphic Updates - New splash screens and new start menu
Please note that as this is a major change - save games from the previous releases are not compatible.
I hope you enjoy the latest update, and look forward to any feedback
Changed files in this update