Bug Fixes
・Fixed certain areas where the collision did not match the appearance. Adjustments were made to ensure proper collision settings.
Difficulty Adjustments
To make the early routes easier, the following changes were implemented:
・Adjusted the starting position for cut-ins.
・Added hint text to guide players.
Adjusted the positions of objects along the route beyond the Torii gate.
About Known Bugs
When starting in VRM mode, there is an issue where input and movement directions may become reversed on the initial screen (the house entrance) where you check your avatar.
This issue is more likely to occur when using heavy VRM files that take longer to load.
Leaving the house and starting the game will restore normal behavior. If you encounter this issue on the avatar confirmation screen, we apologize for the inconvenience and ask that you proceed to the door and step outside to resolve it.
About Demo
I’d like to provide an update regarding the demo version. In fact, this demo was created quite some time ago, and over the past two weeks of being available, many bugs have been discovered. Among them, a critical bug was found, but due to limited time and resources, we were unable to rebuild the demo's stage, which led us to significantly restrict access to the stage.
The main purpose of the demo was to allow users to test the import functionality for VRM models and VRoidHub models. Therefore, we wanted to avoid taking the demo offline, and instead, it remains available with limited functionality.
Currently, in the demo, you can only walk on the ground.
About Known Bugs/About Demo Version/11.30Fix
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