Bug Fixes:
- Resolved an issue causing inaccurate speedrun times. Ready, set, go!
- Fixed a bug where the light beam behaved erratically during camera changes. Light should now remain stable while holding a block.
- Corrected a bug in the options menu that caused game time to continue counting while paused.
Improvements:
- Adjusted level elements to address collision issues and various bugs.
- Improved functionality of crosshair elements for certain interactive objects.
Thank you for your continued support and feedback! If you run into any issues, let us know in the community forums or our new Discord Server.
Happy exploring!
— The Temple of Shadows Team
Changed files in this update