Atlyss Beta Version 1.5.0a Released
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- Revised Lobby Entries on the Lobby List Finder. Ping display on lobbies will be coming soon, hopefully.
- Lowered Lesser, Greater, and Toxin Wisp base damage.
- Wisp curses only lower power stats (attack power, dex power, magic power) instead of all stats.
- Enemies can no longer be hitstunned while they are under an attack animation. They can still be parried.
- Buffed Bandit's Bomb trap skill.
- Fixed damage scaling stones not functioning correctly with damage calculations.
- Added a QOL Steamworks panel in the "Who" Tab Menu, allowing you to view steam profiles or view your Steam friends list.
- Fixed bug while weapon quickswapping while mid-jump attacking.
- Mostly fixed skill weapon quickswapping lock-up issues.
- All enemies that do not have Killer, Magical or Precise modifiers on them no longer crit you.
- Fixed abusable quest trigger for "sweep" quests.
- Fixed "Rude!" achievement.
- Fixed "vista" achievements being given to players while other players reach them in netplay.
- Fixed being able to send rich text commands through the chatbox.
- Fixed issue where players can have names longer than 18 characters while in a game session.
- Fixed issue where players can send extremely long messages in the chatbox.
- Fixed a hole in the cave portion of the grove you can fall through.
- Ping kick-out threshold is increased from 300 to 500.
- Fixed lesser magic def. potions having the incorrect description.
- Fixed Enok's grove quest giving the wrong potions (or no potions at all.)
- Fixed being stuck in a dialog loop with Enok if you ask him questions.
- Increased EXP share % amongst party members.
- Golem Cores can now stack up to 99. Drop the cores and pick them back up to reset their stack limit.
- Fixed holding item lock issue on the cursor if you die while holding an item in the Tab Menu Inventory.
- Transmogging no longer dissipates when you change equipment.
- You can now transmog cross-class gear.
- Added a "temporary" save file system, hoping to lessen the chance of corruption for hardware crashes / power outages.
- Cryo Needle projectiles are now object pooled.
- Fixed the loud portals in the Outer Sanctum Gate map.
- Adjusted how skill points function.
- Adjusted conditions, hopefully fixing the Evasion % boosting and Alacrity skill lockups.
- Support projectiles such as Restora and Divine should no longer remove "on hit" conditions like Recovery.
- Adjusted ranged weapon aiming system, hopefully fixing the issue where projectiles shoot off in awkward directions pertaining to your cursor position.
- Added a "Hide FPS Counter" and a "Hide Ping Counter" option in the Interface Settings Menu.
- Lowered the amount of Mekboars that spawn in the entrance of Tuul Valley.
Changed files in this update