Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Hello, everyone! Welcome to the second relatively large update, which introduces new mechanics that change gameplay, tons of new items, a new biome, and a pedestal for summoning your first boss! Have fun, survivors!
I’ve been feeling a bit under the weather, which slowed down the development process, so I couldn’t add everything I had planned. But you’ll be able to see those additions in the next update, v0.4, which I’ll start working on after a short break!



Gameplay:

  • Added a new biome: "Jungle" (content expansion expected in v0.4)
  • Added a boss: "Jungle Guardian"
  • Added an Ancient Pedestal for summoning bosses
  • Added a new mob: "Jungle Slime"
  • Added a new mob: "Spore Skeleton"
  • Added a Multicooker for advanced food preparation (recipes expected in v0.4)
  • Added a Potion Brewing Station
  • Added a Cooking Pot for basic food and drinks
  • Added a Campfire with Grill (6 cooking slots, faster cooking, longer burn time)
  • Added an Iron Furnace with two slots and higher processing speed
  • Added a Hand Crusher for crushing stone and wheat into flour
  • Breadmaking now requires grinding wheat into flour, making dough, and baking it
  • Added Jungle Trees (spawn in the jungle biome)
  • Added Jungle Spore Bushes (spawn in the jungle biome)
  • Added the plant "Yarrow" (grows randomly in jungles)
  • Added the plant "Sunflower" (grows randomly in forests)
  • Added Yellow Mushrooms (spawn and grow in dungeons)
  • Mining diamonds now drops ore, which needs refining in an extractor to yield nuggets
  • Consumables (food and potions) can now be used directly from the inventory by pressing Alt + LMB on a slot
  • Throwing an item stack is now possible by pressing Alt + RMB on the slot
  • Added a new way to repair items on smithing tables using hammers
  • Any storage can now be placed on rafts
  • Rafts can now be repaired using smithing hammers
  • Added armor reforging for the Medic class on anvils
  • Simplified item repair on anvils: each tier has specific ingredients
  • Damage upgrade effectiveness on anvils now depends on the item's tier
  • Adjusted required ingredients for many anvil upgrades
  • Fired arrows can now be picked up
  • XP required for leveling up is reduced to 500
  • Campfires can now be lit with torches
  • Added a new culture: "Pumpkin" (also spawns in the world)
  • Cherry trees now spawn in all forests
  • Cacti no longer deal damage when wearing the full Cactus Armor set
  • Added crafting for Fruit Tree Wood from logs
  • Coconut shells and pulp can now be obtained by grinding coconuts in the Manual Grinder
  • Combat efficiency decays slower when attacking slimes


Other Changes:

  • Added a classic hotbar (enabled in settings)
  • Improved inventory slot design and size
  • Crafting range for nearby storage increased by 2x
  • Hovering over an item now displays where it can be processed (smelting, crushing, etc.)
  • Hovering over an item now shows its crafting recipes
  • Items can no longer be used with the inventory open (prevents various errors)
  • Collecting resources from furnaces and stations no longer requires opening their interface
  • Processed resources are now visually displayed on furnaces
  • Increased the duration of most food effects
  • Dungeon chest loot significantly increased
  • Damaged armor loses its protective properties more drastically
  • Fluorescent mushrooms now grow randomly in dungeons
  • Flower pots no longer require seedlings to grow plants (seedlings removed from the game)
  • Expanded item descriptions
  • Hovering over storage displays the number of occupied slots
  • Increased smelting time for all ores
  • Extracting sand now yields 3 shells
  • Shurikens now craft in batches of 10
  • Flint lighters are now crafted on the Advanced Workbench
  • Branches can now be used as fuel
  • High grass and bushes now slow down the character
  • Added debris and new sounds when rafts or stakes are destroyed
  • Added raft stats to the description window
  • Tile names under the cursor are now always displayed at the bottom of the screen
  • Added a death sound for sheep
  • Skeletons no longer drop quivers
  • Updated bread sprite
  • Updated quiver sprite


New Items:

  • Multicooker
  • Campfire Grill
  • Cooking Pot
  • Iron Furnace
  • Hand Crusher
  • Dough
  • Mug
  • Mug of Water
  • Flask
  • Flask of Water
  • Berry Drink
  • Berry Mix
  • Cleansing Brew
  • Lesser Health Potion
  • Health Potion
  • Greater Health Potion
  • Lesser Stamina Potion
  • Stamina Potion
  • Speed Potion
  • Iron Skin Potion
  • Health Regeneration Potion
  • Stamina Regeneration Potion
  • Accessory "Arrowhead"
  • Accessory "Durable Bowstring"
  • Accessory "Bow Arc"
  • Accessory "Archer's Band"
  • Accessory "Wind Bracelet"
  • Accessory "Swimmer's Amulet"
  • Wooden Blacksmith Hammer
  • Stone Blacksmith Hammer
  • Copper Blacksmith Hammer
  • Iron Blacksmith Hammer
  • Bronze Blacksmith Hammer
  • Silver Blacksmith Hammer
  • Diamond Blacksmith Hammer
  • Wooden Repair Table
  • Stone Repair Table
  • Copper Blacksmith Table
  • Iron Blacksmith Table
  • Bronze Blacksmith Table
  • Master Blacksmith Table
  • Wooden Fence
  • Stone Fence
  • Pumpkin Seeds
  • Pumpkin
  • Cherry Sapling
  • Cherry
  • Yarrow
  • Sunflower
  • Jungle Spore
  • Jungle Bush Sapling
  • Jungle Tree Sapling
  • Jungle Tree Log
  • Jungle Tree Wood
  • Jungle Core
  • Ancient Fragment
  • Ancient Pedestal
  • Jungle Skull
  • Yellow Mushroom
  • Diamond Ore
  • Diamond Nugget
  • Diamond Dust


Bug Fixes:

  • Dying in water with no stamina caused the game to crash
  • Animal carcasses could sometimes be butchered faster by skipping the animation
  • Butchering was occasionally obstructed by other entities
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link