Quick Fixes
- Fixed tutorial text being… a little bigger than usual, to say the least.
- You will no longer waste mid-air jumps when attempting to jump during a “skill freeze” effect (Most notably Turtle Cower and Rock Shield).
- The Owl Insight animal ability now has four charges instead of six.
- Removed periods from the Toxic Orb’s Torment upgrade level blurbs for consistent language usage.
- Fixed a bug with the Dual Wielder relic’s effect stacking when it shouldn’t.
- Fixed a bug with the backer-exclusive rainbow glider’s visual effect stacking while the game is paused.
Backer Weapons!
- We’ve completed four backer weapons! They’ll be available in the Favor Shop at a variety of tiers. We’re still working hard on the rest of them,
- Check out the grisly Dante’s Sacrifice at Favor Level 2.
- Check out the retro Sword of Hope at Favor Level 3.
- Check out the tactical Momster 3000 at Favor Level 4.
- Check out the whimsical Mandolin at Favor Level 5.
Other Weapon Changes
- Reworked the Leaf Axe’s Scorch upgrade (but not the Magma Orb’s version of it) to now apply burn damage proportionate to damage dealt (Similarly to the Fox Heart weapon infusion), so it may better synchronize with its other upgrade paths.
- Added a smoother transition when exiting most levels.
- Fixed rare occasions when mysterious unused weapon sprites appear when picking up new weapons.
Have a great Thanksgiving!
- Simon and Jerome
Changed files in this update