TL;DR: Easier, faster, brighter, and story improvements.
Hi. I'm posting an update to Nother today that should, simply put, increase the overall quality and value of the game.
First of all, you may have noticed that I reduced the price of the game about a month ago from $14.99 to $9.99. I think that Nother can be a great experience, but it's not meant to be a very long one. That's why I think the fairest thing to do for everyone is to reduce the price of the game while simultaneously increasing its value. It's a win win situation for you guys.
Without further ado, here are the patch notes:
-Movement speed increased a bit to make the game feel better
-Enemies now deal 40% less damage and take 50% more damage. This is to make the game easier. I think one thing holding Nother down was its difficulty, and in this case an easier game will mean a more playable one.
-The game's brightness has been pretty greatly shifted so that you can actually see things while playing.
-Runt now has completely new dialogue to help introduce the player to the game world and leave you feeling less disoriented.
-In addition to runt's new dialogue, the game itself has a new intro dialogue that lists the player's main goal and why the player would want to accomplish that goal. Having a driving goal from the start of the game is something that Nother desperately needed.
Lastly, I've been having a pretty rough time lately financially. I just wanted you guys to know that I really, really appreciate all of you who have purchased the game. It goes a long way and it means so much to me.