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Update notes via Steam Community
Quick main branch update before the Thanksgiving holiday.

Improvements:

  • Added motion particles.
  • Torpedoes no longer take team damage.
  • Improved AI turret targeting.
  • Adjusted Sabre camera positioning.

Fixes:

  • Fixed a bug causing fighter AI to misjudge its firing angle and hold fire too often.
  • Fix for titan flak turrets not dealing damage, reigned in flak turret firing arcs.
  • Fix for Mothership heal radius interacting with aiming reticles.
  • Fix for break caused by switching ships while in command mode.

Infinite Mode:

  • Mining zones: enemy spawn frequency increased from 60 to 40 seconds, jump drive charge time reduced from 240 to 160 seconds.
  • Fixed difficulty modifier that would pick enemy waves less aggressively than intended.
  • Increased SuperTalon boss damage.
  • Fixed missing label for destroy freighters mission.
  • Added objective tags to salvage mission.

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