Quick main branch update before the Thanksgiving holiday.
 Improvements: 
    -   Added motion particles.
 
-   Torpedoes no longer take team damage.
 
-   Improved AI turret targeting.
 
-   Adjusted Sabre camera positioning.
 
 Fixes: 
    -   Fixed a bug causing fighter AI to misjudge its firing angle and hold fire too often.
 
-   Fix for titan flak turrets not dealing damage, reigned in flak turret firing arcs.
 
-   Fix for Mothership heal radius interacting with aiming reticles.
 
-   Fix for break caused by switching ships while in command mode.
 
 Infinite Mode: 
    -   Mining zones: enemy spawn frequency increased from 60 to 40 seconds, jump drive charge time reduced from 240 to 160 seconds. 
 
-   Fixed difficulty modifier that would pick enemy waves less aggressively than intended.
 
-   Increased SuperTalon boss damage.
 
-   Fixed missing label for destroy freighters mission.
 
-   Added objective tags to salvage mission.
 
Changed files in this update