GENERAL
- Enforcers have been rebalanced so that solo players have a better chance of destroying them.
- The Raptor Enforcer has been added back into the game.
- At TL 60, there is a chance to spawn either the Raptor or the Guerilla Enforcer. See updated Codex picture in-game for details.
- There is now an option in the Settings Menu to disable notifications across the front end.
COMPONENTS
Ferrox Mech
- Rebalanced to be stronger across the board to meet its Hero Component status.
- HULL HP and Shield values have been increased.
- The Ferrox recoil MOD tree attribute has been replaced with Maximum Shield Strength.
Centurion Mech
- Fixed a bug where the Centurion mech’s textures were glitching when you swapped bays or front end screens.
- Removed the Centurion VFX due to issues found when playing in First person.
Cliffhanger Thurster
- Lowered the brightness of the thruster VFX which was causing issues for players in third person view.
BUGS
- The player TL no longer changes incorrectly if players join during a short period as the session is loading.
- The player TL can be zero in a multiplier session.
- Fixed a bug where textures were not showing correctly for the Cliffhanger Thruster.
- Fixed a bug with the Minigun where if players modded a non TL attribute, the weapon could not achieve a TL of 76.
- Fixed a bug where the MMAL’s SFX could be heard all over the game world.
- Fixed a bug where doors and gates would appear open whilst leaving the collision in a ‘closed’ state for players who joined after an engagement that contained doors or gates spawned into the world.
- Fixed a hole found in the game world geometry in Zone A.
- Closed off access to the Korolev Pass area as it is not ready for exploration.
Changed files in this update