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Update notes via Steam Community


Hey RATSHAKERs,

Lighting Adjustments:

  • Set light draw distances to prevent visual popping.
  • Disabled unnecessary ticking and collisions on non-interactive light meshes for improved performance.
  • Removed Steam Audio as it was unused and consuming CPU resources.
  • Rendering Optimizations:
  • Adjusted post-process shaders to render before the tonemapper for a significant performance boost.
  • Changed anti-aliasing method from TSR to TAA and reduced internal render percentage to 50%, maintaining visual fidelity.
  • Disabled unused visual features such as depth of field, volumetric clouds, and reflections to improve performance.
  • Locked graphical settings to medium for consistent quality across devices.

Gameplay Enhancements:

  • Implemented missing gamepad inputs for rat interactions. Steam Deck and gamepads are now supported for gameplay, though UI prompts for controllers are pending future updates.

Fixes & Tweaks:

  • Fixed floating door in the field house.
  • Corrected instructional text clipping by scaling text dynamically (font size may vary).
  • Resolved memory leak in cursed objects; idle vibration temporarily disabled.
  • Replaced a broken sink on Floor 3 with a working one.
  • Fixed missing audio attenuation for flies.
  • Fixed sink and bath textures for proper fill appearance.
  • Fixed overlapping toilet placement.
  • Fixed an odd wall alignment in the bathroom.
  • Omitted a checkpoint for the Floor 3 door to streamline progression.

UI & Accessibility:

  • Adjusted popup instructions to support longer translations without clipping.
  • Confirmed translation files are up-to-date and functional.

Known Issues:

  • Gamepad UI prompts are not yet available but are actively being worked on.
  • Idle vibrations for cursed objects will return in a future patch.

Thank you for playing RATSHAKER!
Keep shaking that RAT! 🐀
Windows 64-bit Depot 3290711
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