Early Access Patch #1 - 22nd November 2024
*Made a grab ring highlighter to show where to grab weapons when at the Vendor
*Made movement speed faster
*Improved Snap turning
*Made Snap turning faster
*Made Smooth Turning faster
*Made the overall Player faster at moving around
*Removed the big flash of light when any of the gates explode.
*Made the Weapon grab area bigger and easier to grab
*Fixed launch issues.
*Fixed audio issue on Level 6
*Fixed the strange pixel spots that show up in the dark shadowy areas
More Patches to come in the near future and some overhauls.
Coming in the next patch:
Sometimes when the player has the staff/magic Sceptre and they fall into the water and die and respawn the staff/magic Sceptre disappears and gets lost. This will be fixed in the next patch. The enemies will also have some tweaks done to them.
Early Access Patch #1
Update notes via Steam Community
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Depot 1661561
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