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Update notes via Steam Community
  • utility level ups are now automatically collected in the roguelike mode
  • roguelike mode: permanent global lasers now cannot spawn when the challenge type is collect squares
  • [roguelike] increased # of relics you can select from by 1
  • gloves can now always be found in the rougelike mode, the unlock instead increases the chance by threefold
  • [roguelike] drastically increased some the maximum monster count for some "kill x" stages because those took quite long to finish sometimes
  • [roguelike] Relic of Anger: For every stage completion you get +200 damage. This effect only activates if you were damaged in the last 40 seconds.
  • [roguelike] Relic of Carelessness: Every stage completion gives you 100 temporary shield. Your damage resistance will be reduced by 50%.
  • fixed a bug where regen wasn't working in a roguelike stage but worked inbetween stages
  • fixed a bug where in roguelike mode you could take extra spell slots without having the required potential


Windows Depot 2489561
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