Patch Notes:
Gameplay Changes:
- The time clock has been sped up in the game's introduction (Waiting time between calls should now be shorter).
- Added a new animation for the player when waiting at the couch on the intro. There is also a new animation for getting up from the couch.
- Added a working option to invert the camera when playing with a mouse.
- Added an option to turn off the UI, available in the Gameplay menu under Settings.
Bug Fixes:
- Fixed some issues that caused the game interaction system to stop working when navigating menus too quickly.
- Fixed an issue that stopped hybrids from going through doors.
- Fixed an issue that caused the player to get stuck on the couch at the beginning of the game's intro.
- Fixed a bug that prevented the player from starting a new game from the lobby when selecting scenarios.
- Adjusted the camera's position slightly to prevent it from clipping through walls in certain cases.
- Reduced the player's collider width, making it easier to navigate through doors.
Changed files in this update