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The robot cleaner hasn’t been able to make it to this patch but will be implemented soon and can be previewed in the manager’s room. There have also been advancements for the TV sync update right now bottlenecked by the needed of hooking the game’s programming language with the own’s ingame browser.

Changelog:
- Introduced two new devices:
* The CCTV camera: having a certain number of cameras passively reduces thievery chance up to a 10% in multiplayer games and 25% in single player games.
* The surveillance desk: players can iterate between all placed camera’s POVs and do a small minigame in which they can click on customers and discover thieves, a discovered thief will not steal and will be forced to checkout. The closest the distance from the camera to the customer the more effective the clicking is, where will you place your cameras?

- Fixed an issue in which players could push themselves while placing a Simple or Double Fridge.

- Fixed an issue in which you couldn’t delete Hanging Lamp I.

- Fixed an issue in which NPCs could go through the new Half Shelf.

- Fixed an issue in which Ka-ching volume could still be heard even after setting it to 0, also fixed master volume not affecting it.

- Fixed an issue in which having more than 10 millions would display funds in interface wrong.

- Introduced the last tweaks to save system and now Steam Cloud saving is active. Also game’s inclusion in Geforce Now has been requested.

- Merged and optimized certain textures sizes for a small GPU performance gain.
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