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Update notes via Steam Community
Hey everyone, it's time for another update!

More polishing and bug fixes/request fulfillments this time and some hefty balancing changes.

A bit about me, things aren't great over here. CHANGE doesn't make as much as people might think; it's been enough to squeeze by each month but I also gave a load of it away and its getting to the point where I probably can't keep doing this. I suppose that's my fault for not releasing new games in time and just working on this one for so long, and I still want to add to this game, but the reality is I can't afford it.

In fact... I may be about to lose it all. Delve isn't looking good. I may have to shut things down and I don't know what's gonna happen to CHANGE after that.

I don't wanna sing a swansong just yet, if just ONE big streamer does a play of the game before the end of the year that would literally be enough to save CHANGE and the company and me. You can also help by spreading the word or maybe trying out the Living City DLC?

Still, I'm so grateful that we even got to this point, so many other great games get buried on steam, and I'm here with thousands of people experiencing what we made and that's amazing and humbling. It's been something truly special that's almost taken a full decade of my life, and all the messages of people saying how affecting the game is has kept me going.

We can still do this, just gotta hope for lucky break. I'm finishing up a post mortem right now, so you can all read the full story behind CHANGE soon.

I hope there'll be more updates to come

Danny

Changes and new stuff


  • Controller - Y/Triangle is now mapped to the EAT button on the bottom right that shows when hungry, B is mapped to various Stop buttons, etc, various other UI elements on controller are better mapped and feels more intuitive
  • Taxi hailing whistle SFX added when hailing taxis


Balancing


  • Increased amount of paperwork given by the paperwork boost custom effect in the Living City DLC
  • Removing the Dirty Clothes or Injured maladies now gives 1 happiness
  • Increased the base minimum time between police spawns a little bit (they should be around almost as much, they just won’t appear practically immediately after the last one)
  • It’s harder to get the “Haggard” Malady
  • Depression now prevents you from working/studying if happiness is equal to or less than 30 instead of 40
  • Various trades are better balanced and usually more favourable
  • Bliss gives a bit less happiness
  • Significantly reduced chance of finding silver bracelet in trash
  • Certain negative night events cause more happiness drain



Bug fixes and improvements


  • Fixed a case where you could still get warmed in winter in shelters with the no heating status
  • Fixed “Go to park” option when talking to other homeless being bugged after moving areas
  • Fixed still being able to move cursor around in shelter menu while night event was showing on controller
  • Fixed vehicles possibly driving through the sky during the intro cutscene
  • Fixed cursor alignment being displaced after parts of the UI are removed in various menus on controller
  • Lowered placement of bus stops and increased the delay before input is allowed on the bus UI, to help with misclicks
  • When haggling with other homeless for day labour, their speech bubbles are no longer obscured due to bad placement
  • Controller support - Made the gambling UI in the Arcade building easier to use
  • Fixed a crash that could occur if a controller disconnects in the options menu
  • Fixed police scolding you for warming up at trash cans that are on fire after police funding event level 1 (They still don’t like it when actually starting fires)
  • Search button now hides when clicking on payphones if you’ve already searched that one that day
  • Floating cash gained text more prominent/better timed when searching payphones
  • Fixed a bug that could allow you to search trash cans that were on fire
  • Slightly increased payphone hitbox size
  • Fixed a bug where deselecting “Fast start” after having it enabled and skipping the intro scene could cause the intro start texts to show when you next moved areas
  • Fixed a bug where homeless characters in the park could have talk options you haven't unlocked yet
  • Fixed alt tabbing while using controller causing a graphical error with the cursor until you pressed a button
  • Fixed a bunch of issues with the Taxis
  • Fixed staying in shelters not warming you up sometimes
  • A bunch of other little fixes, tweaks, SFX additions, general polish

Windows CHANGE: A Homeless Survival Experience Content Depot 926141
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macOS CHANGE: A Homeless Survival Experience Mac Depot Depot 926142
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Linux CHANGE: A Homeless Survival Experience Linux Depot Depot 926143
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