Main
- Improved the new mechanic for building your own deck before starting a run. Now you can select 15 cards and then immediately discard up to 2 cards that you don't like from the assembled deck. Additionally, there’s now an option to rebuild the deck right away if the initial deck doesn’t turn out well.
- Fixed a bug that, under certain specific conditions during a battle, failed to register the victory over the final boss of the Campaign storyline. If you encountered this bug, it’s recommended to reninstall the game. However, before doing so, ensure that your save files are synchronized with Steam Cloud.
- Fixed a bug that caused a softlock during a fight with the spiders.
Other Bug Fixes
- Fixed a bug that caused a softlock when the last enemy was defeated thanks to the relic "Lion Statuette."
- Fixed a bug that caused a softlock due to a lack of cards when certain enemies attempted to exhaust the hero’s cards.
- Fixed a visual bug where the merchant could assemble two collections in one visit.
- Fixed a bug where the "Mental Barrier" status prevented removing negative statuses.
- Other minor bugs.
Other
- Reworked the property of the relic "Love Letter" to make it more useful.
- The "Thermal Strike" card now has both attack statuses in all upgrades.
- By popular request, I’ve restored the ability to skip dialogue lines with a left click.
- Several minor balance changes.
Plans for Patch Version 1.06
Most critical bugs should be resolved by now, and the majority of softlock scenarios have been eliminated.The next issue, based on the most frequent feedback I receive, is the game’s difficulty. Many players who started playing the Campaign Mode immediately complained about the high difficulty. On the other hand, those who completed the Campaign and played in Free Play mode started to feel that the game was too easy.
Therefore, in the next patch, which will likely be released within 2–4 days, I’ll focus on adding the ability to adjust the difficulty in both Campaign Mode and Free Play Mode. Players who enjoy the current difficulty won’t need to worry—it will remain the default setting. However, players who struggle or those who want a greater challenge will be able to adjust the difficulty to suit their preferences.
That’s all for now. I regularly read feedback on Steam and Discord, though I’m not always able to reply to everyone. Please continue providing feedback and reporting bugs. I’m very grateful to everyone for helping me. Also, if you enjoy playing and appreciate my work and efforts to improve the game, please leave a positive review on Steam. Thanks.
Changed files in this update