Main
A new feature has been added to the game: the ability to create your own deck before starting a run. To do this, you need to enable the corresponding option.
Gameplay
- When selecting a new card, you can now view its upgrades.
- Rebalancing of cards, inventory items, and enemies for smoother progression between acts and to balance the potential of all playable characters.
- Adjustments to pre-made starting decks.
Bugs and Other Fixes
- Fixed a bug with the initialization of the start menu in cases of corrupted save files.
- Fixed a bug where game settings were lost after updating the game version.
- Fixed several visual bugs during card manipulation in battle that could lead to softlocks.
- Fixed a bug with card formation in hand when there are cards with the "Initial" property in the deck.
- Minor grammatical corrections in various localizations.
- Other minor bugs.
Upcoming Patches
The next patch will be released soon and will include fixes for the most common unresolved bugs. After that, I will begin working on additional settings for Free Play and Campaign modes, mainly related to game difficulty settings. Player feedback ranges from "I can't get past the first act" to "Make the game 5 times harder."Additionally, there are many player suggestions for future patches, from adding controller support to enabling a larger font size. There are dozens of such suggestions, all worth attention, but they will be implemented based on priority.
In the near future, I also plan to replace the various fonts in the game with a single universal font to ensure a consistent appearance across all localizations.
P.S. During patch development, most of my time is spent not on fixes themselves but on testing. Therefore, it will be more efficient if patches are released not every 1-2 days but approximately 1-2 times a week. This way, I can address more issues and conduct comprehensive testing before publication.
Changed files in this update