Rampage Mode Changes:
- Added inactive animation for sentry
- Fixed bug where enemy rockets destroyed grenade explosion
- Changed orange resupply to activate at wave 15 instead of 20
- Added counter in the skills menu to make it easier to see how many WP are left
- Fix sig figs on counter in the win screen
- Fixed bug where Sheriff skin held weapons incorrectly.
- Fixed animation action point for gun on sheriff skin
- Batteries that respawn each wave now appear in some arenas
- Fixed a bug where enemy laser glow boundaries would not despawn properly
- Fixed bug where Shade fan attack can cause projectiles to stall
- Fixed a series of bugs pertaining to issues with teleporting in/out of the recovery area. This involved dashing, the grapple, and rocket riding. Some of these actions may no longer be available at certain times to avoid issues.
- Extended deactivation time when using the jackhammer on a sentry
Sandbox Changelist:
- Changed the dummy to actually have a unique texture
- Difficulty changing buttons no longer respawn enemies
- New enemy respawn button added
- Added new unlockable arena available after completeing 1-4
- Added new unlockable arena available after completeing 1-8
- Added ammo refill and enemy respawn buttons into all arenas
Thank you to Sheriff LaCombe for testing and reporting the issues that have been addressed in this patch.
Changed files in this update