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Update notes via Steam Community
Thanks everyone for the feedback and bug reports!

I wanted to keep the nightmare mode really difficult, but I have improved and polished some aspects of it to make it more enjoyable and less frustrating in some cases.

Changes and Balance:

- The crawler is now a bit slower in nightmare mode.
- Added a button in the options menu to activate a timer for speedruns.
- Bat ability cooldown reduced from 80 seconds to 50 seconds.
- Soul spawn rate has been slightly increased.
- Nightmare mode souls now flee a little slower.
- Now the probability of catching the fish corresponding to the challenge is higher.


Bug Fixes

- Fixed the bug where monsters could kill you from a distance when entering the house.
- Monsters can no longer walk through the scarecrow in nightmare mode.
- Fixed a bug with the Wendeergo attack animation.
- Crawler now spawns further away to prevent audio popping in nightmare mode.
- Added some texts that were missing to be translated.
- Controller vibration now stops when pausing the game.
- Fixed an issue with some text when escaping nightmare mode.
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