UPDATE 2: February 19, 2017,
Update 2 is now Active.
UPDATE 2: February 19, 2017: Automatically overwrites prior game file.
+Adjusted Collision Detection of enemies being hurt by player, requiring more precision when lining up attacks.
+Added new Orbitor Weapon option. You can have 2 or more orbitors rotating around the player for multi hit destruction.
+Bullets now much more effective when hitting foreground overlapping enemies while also going past barrels and boxes.
+Other minor adjustments and fixes.
To immediately test the new Orbitor weapon, select Practice mode and walk past the ? boxes, and you'll see a red small orb on the ground. Walk over it and it will activate the Orbitor.
More Details found in Update Discussions.
+New Weapon Pick Up: The Orbitor rotates around the player like an option from Gradius, smashing into enemies and wiping them out. It moves slow enough that you'll have to time it so it'll hit the enemy you're aiming for if you're on the move, adding a new strategy to your attacks, or just a useful secondary weapon as you continue to fight. The difference between the Orbitor and the Orb Shield is the Orbitor is a tiny red orb that rotates clockwise, while the Orb Shield protects the player with a large shield.