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Update notes via Steam Community
-Added indicator to load game menu showing endings the player has achieved (this will show nothing on old saves)
-Fixed load times causing session playtime metric to go negative, which could also cause the pause menu to be inaccessible for many seconds.
-Fixed a visual deculling bug between the Ruins and Hub areas
-Fixed "<<" option being default selected the first time the load game menu is initialized
Windows Depot 1141581
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