
- Ghost powers can now be selected before spawning and are retained afterward.
- Added a hotkey for switching between floors: hold RMB and scroll the mouse wheel.
- Key rebinds can now be adjusted within the same room.
- Ghost powers will not activate if there isn’t enough Plasm.
- Continuous powers have been added.
- The time before losing a level has been increased.
- Hovering over a power button in the context menu displays its cost both below the button and in a popup.
- Context menus for ghosts and mortals can be opened by clicking on them in the world.
- The Luck state is now displayed as an effect above mortals’ heads.
- Power cast times and delays have been reduced.
- Powers now target mortals more accurately.
- The camera can now zoom closer to specific locations.
- Attraction powers display their effects above mortals’ heads.
- Mortals’ descriptions are now translated correctly.
- Various fetters on levels have been tweaked and new ones added.
- Turning lights off no longer makes the scene completely dark (if lights were initially present).
- The "Recommended" feature has been adjusted to align closer to the original game.
- Added an Astral Choir sound effect when zooming out too far.
User Interface (UI):
- The time in Free Roam mode has been increased, and button positions on the screen have been adjusted.
- Floor switch buttons are now functional.
- While a mortal is fleeing, their "X" icon blinks.
- Volume settings now load and apply correctly at game startup.
Fetters:
- Mortals who sleep now create a “Sleeping” fetter (though not perfectly aligned with their models yet).
- Added Child fetters for child characters.
Ghoul Room:
- Ceilings are now visible again.
Ghost Updates:
- Missing purchasable powers for ghosts, such as Weather Witch and Knuckles, have been restored.
- BlueMurder no longer has the Inside fetter.
- Added or adjusted ghost release methods for Daydreamer, Electrospasm, and Whisperwind (work in progress).
- Banzai now appears in the prisoned ghosts panel after being released.
Level Adjustments:
- Summoners Not Included:
- The Professor no longer leaves the basement.
- Camera movement is now restricted to a zone around the cabin.
- The Professor no longer leaves the basement.
- Phantom of the Operating Room:
- Win conditions now require scaring only doctors and nurses, not all mortals.
- Win conditions now require scaring only doctors and nurses, not all mortals.
- Calamity:
- The Painting fetter has been restored.
- The TeaSet no longer has the Corpse fetter.
- Fixed the logic for releasing Hardboiled.
- The Painting fetter has been restored.
- Weird Science: Missing mortals have been restored.
- Haunting 101: The spawn side has been rotated to the opposite direction, matching the original.
- Posters have been replaced.
Powers:
- Restored Kinesis and Telekinetic (TK) movement.
- Effects for Danse Macabre, Domination, Quake, and Tremor have been updated, including camera feedback.
- Fog, ThunderClap, and Distant Thunder effects have been improved.
Settings:
- Added options for controlling Motion Blur.
- Added an option for enabling or disabling V-Sync.
- Added an option to adjust Smooth Camera settings.