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Update notes via Steam Community
This updates includes a few fail state bug fixes and save game optimizations.

  • Fixed some situations where the save game system would cause the game to crash.
  • Fixed situations where multiple fail states could stack, causing the end screen to change each time.
  • Fixed situations where the day could complete after hitting a fail state.
  • Fixed visuals for a certain end-game mechanic not lining up with the game state.
  • Fixed situations where the sanity puzzle could be completed and still fail the player.
  • Fixed strange "wiggle" effect on the timeline screen.
  • Fixed some story progress cases that were not accounted for.
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