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Update notes via Steam Community
- Fixed ghost event reverb issue when leaving sector before ghost appears.
- Reduced Barge and Cruiser hp.
- Fixed music not resuming upon leaving a quasar event sector before quasar has hit.
- Updated repair station art.
- Updated forcefield art.
- Added forcefield hit vfx and sfx.
- Passive ships now have thruster effects.
- Rammer pirates now take damage when killing passive ships.
- Rammer pirates now start with 50% more hp.
- Fixed invulnerability bug.
- Fixed quasar warning bug if sector left before burst hits
- Fixed rammer pirate damage desync
- Sentries now fire into themselves less.
- Updated asteroid art.
- Menu UI updates.
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