Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
Most relevant changes:

  • moving the camera with the mouse is now working as intended
  • ground tiles now count above 999
  • resolved bug where building cost became 0
  • potato plant now yields 3 potatoes instead of one potato!
  • unlocked content now stays unlocked even if game is loaded with less knowledge coins
  • villagers now start with enough energy to not directly switch their harvest focus to berries


Less relevant changes:

  • the first recipe is now a valid one and its yield gets calculated correctly
  • villagers now spawn without water under their feet for ~5 frames
  • knowledge coin gain doesn't overflow if gain is larger than one digit
  • resolved small interface issue for QHD monitors
  • started testing and implementing performance optimizations - more to follow


I've taken down the demo from steam prior to release. Last week I've decided to make it playable again on itch.io - so if you want to play the demo from the Steam Next Fest Oct'24 now you can :)



Previous changes:

  • added hold to place/delete/flip function
  • faster camera movement with arrow keys or WASD - also, the camera can zoom out further
  • increased world size to over double of previous size
  • mill system rework - better interface and more recipe variance
  • new flowers, grass tile and some visual reworks
  • sacrifice doesn't result in mass starvation
  • miscellaneous bug fixes and balance improvements


I'm really grateful for all your feedback! :)
Two weeks ago, I couldn't imagine that so many of you would play or even enjoy my game.

So, huge thanks from otterhands! 🦦🦦🦦


  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link