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Another small patch, fixing some bugs and adding minor features.

  • Corrected Sentient Core ambiguous naming
  • Fixed oversight that allowed the player to gain infinite resources through repeatedly deconstructing frames
  • Fixed oversight that allowed the player to create AI Cores by rapidly left and right clicking a node
  • Fixed oversight that allowed progress on the Nanoprocessor minigame while the mouse wasn't engaging with the minigame
  • Fixed Quantum Tunneler getting stuck when returning to map while crafting is active
  • Prevented the ball in the AI Delimiter minigame from bouncing off screen in most cases
  • [*]Added Framerate Limit to options menu
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