The first week is behind us, and we're amazed with all the great feedback we've received! Our list of suggestions keeps growing, and we’re working hard to prioritize the most important issues first. Thank you all for your continued support and feedback—we feel incredibly lucky to have such a fantastic community!
Fixes
- Fixed an issue where automation would break if a grabber targeted a grappling hook.
- Resolved an issue with red helicopters creating duplicated, uncollectable icons.
- Fixed an issue that caused new teleporters to display incorrect colors after loading a saved game.
- Addressed a bug where corner grabbers would change rotation upon loading if they had never been rotated.
- Fixed lightning towers not functioning properly within quad garrisons.
- Corrected a bug allowing medikits to heal barricades in practice mode.
- Fixed an issue where request storages would receive items via helicopter even when stored in the bin.
- Fixed a bug where the red helicopter could grab items during the day.
- Resolved an issue where the red helicopter would continue playing sounds during the day.
- Fixed a bug preventing the combination of pushing water fruits and the combiner.
Thanks again for all the valuable input! We’re committed to making the game even better, one update at a time.
If you want to talk to us, need some help or want to help make this game even better, feel free to join our Discord.
Daniel & Daniel
Changed files in this update