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Update notes via Steam Community
-Removed the Unity splash, which due to unfortunate interactions with the loading screen, was delaying loading the main scene
-Fixed a gate in Mine which didn't close when unpowered
-Various performance and rendering optimizations for the pause menu
-Compressed some textures in the game, which might reduce startup time on slower hardware, but probably does nothing
-Fixed a bug where the load game option was sometimes drawn in the incorrect location
-Fixed an issue where 16:9 aspect ratio was not enforced after starting a new game
-Fixed an issue where loading a game might skip the fade in animation on slower hardware
-Fixed a small rendering bug in the black ending
Windows Depot 1141581
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