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Update notes via Steam Community
Greetings, NIMRODS!

In today’s hotfix, we're addressing a critical issue where multiple Big Carl minibosses could spawn simultaneously, along with a few improvements.

Changelog

Added

  • Added new FX to the Home Ship

Changed

  • Localization improvements
  • Improved Bee enemy behavior
  • Improved hitboxes for Landmines, Splitserpent, Bertha, Charrrger, Gang Gang, and Titannus
  • Slightly increased the size of Gang Gang miniboss

Effects of Sniper Barrel and Assassin's Barrel have been swapped. The following changes are also applied:
  • Crit Bonus gained per 0.1 m/s Move Speed given up: 8.7% -> 11.6%
  • Projectile Damage on Assassin's Barrel (previously on Sniper Barrel): x1.3 -> x1.23
  • Confusion Chance: 25% -> 33%
  • Confusion Duration: 8 sec -> 12 sec

Fixed

  • Fixed an issue where Big Carl could spawn multiple times
  • Fixed an issue where the boss name on the health bar would sometimes display incorrectly in size


Thank you all so much for the overwhelming support. We're dedicated to make this game together with those joining us on this journey!

If you haven't already, come join our official Discord server and consider leaving us a review on Steam!

Windows 64-bit Depot 2086432
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macOS 64-bit Depot 2086433
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