Halloween is here, and what's a better way to celebrate the spooky season than to bring magical powers to Goofy Gorillas (amongst other things too)!
New Item: Magic Wand!
When the Magic Wand is equipped, the players are granted with spells that they can choose from. Each spell serves their own purpose and have their own cooldown after being used.
The New Wizardry Arsenal!
Fireshot: A fast and fiery projectile that deals damage to targets that are directly hit. This spell has a short cooldown, but can only deal damage to one player at a time. Also causes a small knock-up.
Plasma Strike: An electric projectile that creates a small burst on impact. Any targets directly hit, or targets hit within a short radius of the impact will be shocked.
Slimeball: A heavy projectile that erupts on impact of a floor surface. The eruption creates a pool of hot acidic slime that deals instant damage and then ticking damage.
Dark Magic: A dark-matter ricochet projectile that detonates on impact of a floor surface. The detonation creates a small black hole that pulls players towards it and deals damage when close to the black hole.
Mystery Easter Egg...
All this time there have been no secrets in Goofy, but now, there are wisps hidden in very discreet locations in the Original jungle gym. Collect every wisp and you'll unlock the next step of the puzzle...
Each step of the easter egg will reward players with new cosmetic items. There's a new cosmetic option available for those who complete Ghoulish Gorilla's Project.
Mooooove!
If you played Goofy during 1.0, you will remember that you could still attack when you were unarmed. Well, that feature is returning to Goofy, but with one fun change! Instead of knocking other players unconscious with one aggressive push, you will instead push them away. You can push enemies and yes, you can push your teammates too... Just try not to sabotage your teammates too much!
Other Notes
- The persistent areas of the map have been spookified!
- The main menu and multiplayer menu have been overhauled. Sessions now scroll horizontally, allowing more sessions to be shown on screen at once. The host is now also able to select the jungle gym before creating a session.
- The Refurbished jungle gym is now the default map, both in solo sessions and when creating a server.
- Tag, You're It no longer has a time limit. The game will now only be ended if a player runs out of time.
- Renamed the 'Face' tab in the Character Editor to 'Face & Skin' to make the skin colour options more obvious.
- Added icons to the buttons in the pause menu.
- Added stronger gravity to the sliding so that it works similarly to 1.0 sliding.
- The wall hole obstacles are now significantly easier to climb through.
- Reworded the requirement for the Paw Slippers to 'The Jungle Is My Home' Achievement to avoid confusion.
- The Juggernaut's nametag will now be visible for all Hunters. The Juggernaut still cannot see the Hunter's nametags though.
- Replaced the Main Item option with the Enabled Items list in the Game Settings, where the host can enable/disable specific items.
- Made changes to some network settings with Dodgeballs to hopefully make them more accurate on the server.
- Removed some camera shake effects that were negatively affecting clients with higher ping.
- Removed bowling balls when Infector: After Hours is being played as the Glowsticks and Flashlights cannot be removed.
- Reduced the climb that the football/soccer ball can get from a kick.
- Fixed a bug with the Cancel Gamemode option.
- Bullets now travel faster, but their damage has been reduced.
- Stink Bombs no longer damage teammates and can now affect more than one enemy at a time.
- Changed the colour scheme of Hiders/Survivors/Runners to light blue to make them more noticeable against the other team.
- No more ankle-breaking from landing in the ball pits!
- Added an extra string to the alert screen that specifies the type of disconnection you've encountered.
- Added a keypad in the games area that'll be used in the future to allow players to use game altering effects.
- Added a red damage vignette that shows on-screen when you take damage. The strength of the vignette is based on how much damage is dealt relative to the player's max health.
Goofy Gorillas 2.3: Spells, Secrets & Spooky Stuff!
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update