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Update notes via Steam Community
Thank you for playing FLARE NUINUI QUEST!
It’s been a week since the game launched so here's some improvements and fixes based on player feedback:

General Updates

  • Charged Attacks: Charged attacks are no longer canceled when taking a hit.
  • Air Vents: Can now be controlled using the jump button.
  • Credits: Press A to speed up the credits sequence.
  • Achievement Count: Total achievements are now displayed in the menu.


Nuinui Quest Updates

  • Miko Petals: Increased petal damage by +1 per hit.
  • Character Switch Button: New dedicated button for switching characters (Default: Space on keyboard, Select on controllers). For players who have already played with a controller, you may have to set this manually as select is already in use.
  • Elevator Intros: Shortened intro sequences for the Casino and Port elevators.


Random Quest Updates

  • Shop Pop-up: A prompt now appears when obtaining a crystal for the first time.
  • Crystal Retention: Crystals are no longer halved on death.
  • Shop Prices Adjusted:
    • +1 Bomb: 20 → 10
    • +1 Damage: 20 → 15

  • Final Boss Intro Skip: The intro is now skipped if you’ve previously faced the final boss and died.


Maiden Quest Updates

  • Anchor Speed: Increased by +50%.
  • Port 1: Reduced difficulty.
  • Final Boss Intro Skip: The intro is now skipped if you’ve previously faced the final boss and died.
  • Result Screen: Added after clearing a stage.


Fixes

  • Reflected Homing Projectiles: No longer pass through boss shields.
  • Demon Lord’s Castle: Several rooms now have ceilings.
  • Timezone Clock: Disabled when starting the Watame Moto phase.
  • Gamepad Controls: Settings are now saved properly.


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