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Update notes via Steam Community
[ MISC ]
  • First-person inspect animation in Inventory and Loadout will now match in-game viewmodel settings and FOV.
  • Fixed a regression with smoke rendering from old demo files.
  • Fixed damage report to show correctly in Casual and Deathmatch game modes.
  • Added sv_jump_precision_enable so servers running certain custom game modes (e.g. surf) can opt out of jump precision improvements.
  • Fixed "I have to go, my planet needs me."

Fixed "I have to go, my planet needs me." is a reference to this bug introduced by the previous changes to jumping mechanics.

64-bit Depot 2347770
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Windows Depot 2347771
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Linux 64-bit Depot 2347773
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Counter-Strike Global Offensive Beta Common Depot 731
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Windows Counter-Strike Global Offensive Beta Win Bin Depot 732
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macOS Counter-Strike Global Offensive Beta Mac Bin Depot 733
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Linux Counter-Strike: Global Offensive Beta Linux Bin Depot 734
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Counter-Strike: Global Offensive (General) Depot 735
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Counter-Strike: Global Offensive (Perfect World) Depot 736
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Counter-Strike: Global Offensive (Perfect World Assets) Depot 737
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Counter-Strike: Global Offensive (Chinese Voice Audio) Depot 738
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