This patch is a minor patch that fixes some bugs and greatly improves crash logging. I've been having issues with the previous crashlogger (drmingw) creating blank logs meaning that I cannot fix issues as I cannot a) replicate them on my machines and b) debug them because I don't know where in the code they are happening. Now I've backported the crashlogger from Turf 2 into Voxel Turf and it works a lot better, particularly in multithreaded environments.
VERSION 1.9.4
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- [Bugfix] - Upgraded crash logging by porting Turf 2's crash logger into Voxel Turf. Fixed crash loggers not creating logs at all + not creating logs for crashes in child threads
- [Bugfix] - Fixed a bunch of compiler warnings
VERSION 1.9.3
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- [Misc] - Graphics Settings menu now displays system info, and can copy current system info + settings to the clipboard
- [Bugfix] - Fixed bug with fluid rendering (water/lava/sludge) that causes chunks to no longer be rendered
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