Hi everyone,
Another big patch is ready for beta testing!
The focus of this upcoming update is to fill in gaps in the existing items, with 10 more skills and several new recipes alongside some item reworks!

New Skills
We are adding 10 more skills, so the game now features 30 skills in total.

Only one of the new skills is class-specific - Heart of the Cards requires you to play Reaper and have a Deck of Cards. This is for testing the "Requires" keyword.

The new skills Just Stats and More Stats will be available in the same slot every run, and offer an alternative to rolling away the skills in case none of them fit your current build.
Of course, picking a fitting skill should still be the better option.
New Items
The Wonky Snowman is a new shop item that breaks up into two Snowballs. Snowball is the new crafting ingredient for Ice items instead of the Spell Scroll: Frostbolt, which makes them accessible earlier and for all classes. This will of course come with adjustments to the Cryomancer subclass.
We reworked the Ripsaw Blade with a completely new mechanic: It removes temporary damage from opponent weapons. It also got its first crafting successor, the Katana!
The other new items are the Amulet of Darkness, a new variant of the Unidentified Amulet, and two recipes: You can now craft Stone Shoes and the Shepherd's Crook.
New Tooltips & Icons
We gave item types an overhaul: Elemental types like Ice, Holy, etc. are now represented as icons.
We also added icons for different types of damage, you can find them on weapons and other damage-dealing items. The current damage types are Melee, Ranged, and Effect damage - with Effect damage collecting more indirect damage sources. We added several items to buff or counter Effect damage in this update.
We also revised all item texts and made some changes to improve tooltip readability! Please give yourself a moment to get used to the new tooltips.

You can now also filter for these types in the item library.

Build History
The big quality-of-life feature for this patch is the Build History.
It keeps the full progression of your builds throughout your runs. And as a little bonus, you can start additional fights to find out how the build would have performed against different opponents.
This also means that you can send your round 18 backpack out to fight as often as you want, which was a commonly requested feature! Please use the beta branch to test the History thoroughly :)

The Beta Branch
We have instructions on how to join the branch on our Discord server.
Please keep in mind that the goal of the beta branch is to find bugs and issues!
The update is planned to go live on November 7th, coming with balancing changes and some more surprises! 😊
(Prelimilary) Changelog for 0.9.24
- NEW ITEM: Wonky Snowman / Snowball
- NEW SKILL: Heavy Drinking
- NEW SKILL: Buy the Holy Light
- NEW SKILL: Girl Power
- NEW SKILL: Blood Manipulation
- NEW SKILL: Bagtacular
- NEW SKILL: Uniquely Unique
- NEW SKILL: Thornburst
- NEW SKILL: Just Stats
- NEW SKILL: More Stats
- NEW SKILL (Reaper): Heart of the Cards
- NEW RECIPE: Katana
- NEW RECIPE: Stone Shoes
- NEW RECIPE: Shepherd’s Crook
- NEW FEATURE: Build History
Changed Effects
- Stone Armor: Removed on-hit effect, now removes Spikes and Empower every 4s
- Ripsaw Blade: Now removes gained damage from items and gains damage. No longer removes buffs
- Piggy Piñata: * items now gain 5% crit chance, slightly reduced explosion gold value
- Ice Dragon: Now also reduces effect damage
- The Lovers: Now also gains 10% heal increase
- White-Eyes Blue Dragon: Now also reduced incoming effect damage
- Holo Fire Lizard: Now adds effect damage bonus
- Jimbo: Four-of-a-kind bonus now activates 2 cards
- All Weapon pets now deal “effect” damage, while still keeping their original damage type.
Changed depots in beta branch