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Update notes via Steam Community
Hey everyone!

We finished another hotfix, please find the patch notes below.

Bewitchingly yours,
Team Snowhound and Daedalic Entertainment



Changelog v1.0.10

New:
  • Potions can now be renamed by clicking on the potion name in Ledger/Products.


Changes:
  • Changed customer behaviour: previously, customers would not appear if no cash registers were reachable. Now they will walk up to the house and show an appropriate notification (thought bubble) before walking away.
  • Added a note to the Sales Booth’s description clarifying that it is not intended as a replacement for Cash Registers.


Fixes:
  • Fixed a potential Pause/Resume problem if a tutorial module was triggered right before the daily report.
  • Fixed the price of Raven Aviary accidentally being set to 0. It is now 50c.
  • Fixed Hag’s VIP request not accepting delivery of a potion with Toxic and Sweet tags (as requested) with a 100% success chance. Also exposed the grade requirement for the request.
  • Some game performance improvements when fast forwarding is on.
  • Some fixes for more consistent Pause/Resume behaviour after a modal dialog.
  • Fixed a few text errors in some languages.
  • Fixed worker names not appearing in some notifications after loading.
  • Fixed an issue where hover-ons would stop working after entering the in-game pause menu while a worker pop-up was active.
Windows Depot 1485691
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