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Update notes via Steam Community
  • New phone system
  • Improved spooky Ending
  • Character updates
  • Refreshed shooting rooms
  • Various quality of life fixes


In preparation for the full game, I've completely revised the way that the phone displays.
While this new method has less immersive-charm, it is more legible, and resolves all of the rendering problems with the old phone.

All of the characters have been visually updated, and it felt fitting to also give our demon his due.
The spooky ending is now slightly different.

Shooting Levels are slightly different, are more visually coherent, and the Feeder has a new look.

If you've already played through all of the endings there won't be anything new, but it should all feel much better now.
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